This is a small project where I learned the basics of the new technologies implemented in Unreal Engine 5. With special focus in Landscapes, Illumination and Enemy AI.
This is a general Unreal Engine 5 course by Carlos Coronado. It doesn’t have a specific focus, as he wants you to learn a bit of everything Unreal has to offer.
Programming
In this project, I created a mini horror game with simple mechanics, such as opening doors with keys, pressing buttons to turn on lights, and blending a first-person view into a cinematic.
Materials
A big part of this course was learning about materials. I created some interesting ones, such as grass or lava materials with their own movement.
Animation/IA
One last thing I learned during this project was animation retargeting and Behavior Trees, although I only learned the basics.